WingNuts 2 takes you on a fantastic journey to over 30 real, (and not so real), locations and time periods as you hunt Baron Von Schtopwatch and the mysterious "Raina".
Play through time as you encounter enemies from the 1920s into the distant future. With over 100 real world aircraft, helicopters, blimps, tanks, ships and submarines, you'll never run out of things to shoot!
WingNuts 2 features dozens of "Boss" planes and ground units, a plethora of power-ups, (including Super Mecha Mode), and a Flying Aircraft Carrier as your base of operations. The game sets a new standard for arcade action!
Advanced OpenGL and 3D particle effects allow you to take advantage of high-end graphic cards, and the custom-built game editor lets fans create their own scenarios and share them online.
Game Tips and Tricks: Special maneuvers can make all the difference when fighting a boss.
Got missiles on your tail? Try doing a loop maneuver to shake them.
You can also use the loop maneuver to get behind enemy craft.
When you upgrade your jets for missiles, remember they will lock onto enemies for you; they make a great addition to your main weapon.
When you see your bomb reticule show up, there is a near by enemy you can bomb.
Try bombing the scenery, you might get some "explosive" results!
Keep an eye on your carrier's shield level. If it gets to zero it will explode and you will have no place to land. That would be bad.
Some aircraft are great for bombing but weak against planes. Others are very fast but not strong. Find the right plane for the right situation.
No matter how long you shoot the big air barriers they just won't explode.
System Requirements: Macintosh computer with a PowerPC:     PowerPc G4/G5 processor
     512MB RAM
     32MB Video Card
     950MB Hard Drive space
     Mac OS X 10.4+
Macintosh computer with an Intel Processor:     Intel 800+ MHz CPU
     512MB RAM
     32MB Video Card
     950MB Hard Drive space
     Mac OS X 10.4+
FYI - Wingnuts 2 is a sequel to Wingnuts, it's a new game, not an upgrade.